Sen Zh
@SenZh4
Vibe Coding 能把简历玩出什么花样?? 😄分享一个最近Vibe的个人网站,用AI把自己变成一个3D虚拟小人,还Vibe了一个小白也能快速生成的平台。#vibecoding #3d互动 #网页设计

Inspo
Sen Zh
@SenZh4
Vibe Coding 能把简历玩出什么花样?? 😄分享一个最近Vibe的个人网站,用AI把自己变成一个3D虚拟小人,还Vibe了一个小白也能快速生成的平台。#vibecoding #3d互动 #网页设计

David Haz
@davidhdev
Introducing Canvas UI, the first ever html-in-canvas component library. Your DOM is the render target now. Real-time shaders over real, interactive UI. 24 components. React, Vue, Svelte, vanilla TS. Free. Open source. 🧵

Charmie Kapoor
@charmiekapoor
👟📦🎶 so i brought my sneaker shelf to life sneak peek link (↓)

Nick
@NickDevFE
img2threejs - turn one object photo into a code-only procedural Three.js model Open-source toolkit that rebuilds the object in a single reference image as procedural Three.js code (no mesh downloads), quality-gated by a render-vs-reference loop - strong for hard-surface objects

yui540
@yui540
ゲームっぽいポップアップの見せ方のCSSアニメーション

Aurelien
@Aurelien_Gz
obsessed with this portfolio.. horizontal cards that warp as you scroll, each one alive in its own way » @JustineSoulie

The Bugged Dev
@thebuggeddev
Why do we still buy stadium tickets without ever seeing what the view from the seat actually looks like? ☠️ So I prototyped an idea. A 3D seat view experience for a football stadium built with Fable 5 + @threejs, where you can preview exactly what you'll see from your seat

Sahil
@sahildabasss
A homepage that makes its argument as you scroll. Zime, in motion.

yui540
@yui540
線を使った見せ方のCSSアニメーション大好き

Edoardo Lunardi
@edo_lunardi
Japanese designers are goated, but have you seen the devs? This experimental piece from Hiroto Sato is next level 🏓

Adi
@AdityaSur11
Stamp Folder animation

JUMPERZ
@jumperz
this was made from a single prompt btw…yeah, no wonder kimi k3 is sitting at #1 for frontend. sure, i could’ve spent more time polishing it, but it already nailed >the scroll pacing >oversized text reveals >smooth number transitions >layout shifts >color inversions and the

Kimi.ai
@Kimi_Moonshot
Introducing Kimi K3: Open Frontier Intelligence 🔹 2.8 Trillion Parameters, 1 Million Context, Native Multimodal 🔹 Kimi Delta Attention enables up to 6.3x faster decoding in million-token contexts 🔹 Attention Residuals deliver ~25% higher training efficiency at <2% additional


Arena.ai
@arena
Big news: Kimi-K3 by @Kimi_Moonshot is now #1 in the Frontend Code Arena with 1679 pts, surpassing Claude Fable 5. This is a 17-place jump from Kimi-k2.6 (#18 -> #1). In Frontend, Kimi-K3 ranked #1 in 6 of 7 domains: Brand & Marketing, Reference-Based Design, Data & Analytics,

Dilum Sanjaya
@DilumSanjaya
Fun interactive science app ideas | Part 9 Made an app to explore some cool math functions using three.js loft geometry

Arushi Upmanyu
@arushiupmanyu
igochi studio's website is live designed to hold time t.co/1zErHZGR6P

Ivan Boroja
@ivanboroja
Bad news for AI slop, i woke up

immad.builds
@immad_jilani
Design should increase conversions, not just look cool.

tamrat
@tamrrat
Introducing Mint MCP - It turns your coding agent into a 3D engine! ✅ Create Threejs apps and games ✅ Generate 3D models ✅ Rig and animate models ✅ Generate Gaussian Splat worlds ✅ Generate PBR materials ✅ Generate themed Asset packs ✅ Generate audio / sfx ✅ Retopologize

Zsolt Kacso
@kaolti
There is something to this light concept! My last version of it had too much visual noise. Html-in-canvas, Three.js, Fable.

Marina Budarina
@marina_uiux
some new design experiments of mine WIP

The Bugged Dev
@thebuggeddev
This is one of the wildest things I have built with AI so far 😱 Asked Claude Fable 5 to create a fully interactive 3D crime investigation board using @threejs and it did it in ONE Prompt. It took one more prompt to give it a polished UI inspired by a reference design that I

yui540
@yui540
ゲームっぽい見せ方のCSSアニメーション

Shader Development Studio
@shadersweden
Our site’s industrial grade paper shredder runs entirely on the GPU, written in TSL (@threejs Shading Language). It's shredding our actual website UI (using @pmndrs uikit) in real time, with no HTML-in-canvas API. Here's how it works:

Jesse
@jesse_vermeulen
finally cracked the code for liquid glass on the web

Zsolt Kacso
@kaolti
Tried combining Three.js raymarching with html-in-canvas.

Zsolt Kacso
@kaolti
Always loved this glass effect. I built this interactive version with html-in-canvas and Three.js.

Zsolt Kacso
@kaolti
Card transition experiment with React Three Fiber + html-in-canvas. Try it here: t.co/eEV2YTnRxd Needs Chrome Canary for the interactive cards.

Dominik Fojcik
@_fojcik
My take on the HTML-in-Canvas API that’s been trending lately. Fetched pages from a website and took them into another dimension. The parallax syncs with your head movement. Built with Threejs and Mediapipe

Zsolt Kacso
@kaolti
Agent mode transition with Three.js, html-in-canvas.

𝘼𝙈𝘼𝙂𝙄
@amagitakayosi
VFX-JS supports HTML-in-Canvas now. You can turn HTML element into a WebGL texture. It automatically detects the browser and fallback to the old SVG foreignObject workaround. So it works on Chrome, Firefox, and Safari, of course! #WebGL #VFXJS #Codepen

ハシモトタクマ / FunTech
@tkm_hmng8
これが最もユーザーに優しくないフォームUIです スパム対策につかえます ChromeのHTML-in-Canvas APIでつくりました

sui ☄️
@birdabo
🚨SOMEONE REINVENTED HOW TEXT RENDERS ON THE WEB AND ITS ABSOLUTELY INSANE. the goated dev behind react, reasonML, and midjourney’s frontend, just dropped Pretext. a tiny typescript library that measures and lays out text 500x faster than the DOM. he trained models against
